v1.1.0 — chemin Blender configurable depuis l'UI

Refonte de PathResolver : auto-detection systeme (which/where + chemins courants),
persistance du chemin dans userData, validation du fichier.
Ajout d'un modal Bootstrap pour configurer le chemin manuellement.
Badge vert/rouge dans la navbar indiquant le statut Blender.
Le modal s'ouvre automatiquement si Blender n'est pas trouve au lancement.
Suppression de extraResources (plus de Blender embarque dans le build).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
sorlinv
2026-02-25 16:44:04 +01:00
parent f31f5aa605
commit d5cb63a27b
8 changed files with 393 additions and 38 deletions

35
main.js
View File

@@ -5,6 +5,7 @@ const CameraParser = require("./src/main/CameraParser.js");
const QueueManager = require("./src/main/QueueManager.js");
const ConfigManager = require("./src/main/ConfigManager.js");
const UpdateManager = require("./src/main/UpdateManager.js");
const PathResolver = require("./src/main/PathResolver.js");
let obj_main_window = null;
let obj_queue_manager = null;
@@ -27,9 +28,12 @@ const create_window = () => {
obj_queue_manager = new QueueManager(obj_main_window);
PathResolver.load_saved_path();
UpdateManager.init(obj_main_window);
obj_main_window.webContents.on("did-finish-load", () => {
UpdateManager.check_for_updates();
obj_main_window.webContents.send("blender-path-status", PathResolver.get_status());
});
};
@@ -159,6 +163,37 @@ ipcMain.handle("read-image", (event, str_image_path) => {
return fn_try_read(0);
});
ipcMain.handle("get-blender-path", () => {
return PathResolver.get_status();
});
ipcMain.handle("set-blender-path", (event, str_path) => {
let obj_result = PathResolver.set_blender_path(str_path);
if (obj_result.is_success) {
obj_main_window.webContents.send("blender-path-status", PathResolver.get_status());
}
return obj_result;
});
ipcMain.handle("select-blender-exe", () => {
let str_exe_name = process.platform === "win32" ? "blender.exe" : "blender";
let list_filters = process.platform === "win32"
? [{ name: "Blender", extensions: ["exe"] }]
: [{ name: "Blender", extensions: ["*"] }];
return dialog.showOpenDialog(obj_main_window, {
title: "Selectionner l'executable Blender",
filters: list_filters,
properties: ["openFile"],
})
.then((obj_result) => {
if (obj_result.canceled || obj_result.filePaths.length === 0) {
return null;
}
return obj_result.filePaths[0];
});
});
ipcMain.handle("check-for-updates", () => {
return UpdateManager.check_for_updates();
});